Dota 2 matchmaking long time

If anyone have more than one account, they can easy disconnect from one account and connect it for second and again again and again.


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This takes only minuts. So I think they not fighting with players who playing on not your's MMR , but fight with bots and farms of boosting account and items farms in China and Russia.

Matchmaking ❤ Miracle- and GH ❤ Episode 14

DamonLinuxPL Quote Everyone who wants to do ranked matchmaking now has to have a verified phone number on their Steam account. Correct me if I'm wrong, but I think de-linking a phone number requires a cool down period before linking it to another account. I think that was explained somewhere in the announcement. No, it gives the removed number a three month waiting period.

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I have clarified that in the article. So Dota 2 is gonna become a game with indirect subscription. To have access to all of the game content ranked in this game you need to give them a valid phone number. To keep that phone number you need to pay.


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  2. Steam Support.
  3. Dota - Low Priority Matchmaking - Dota 2 - Kennisbank - Steam Support.
  4. Dota 2 Matchmaking Stats.
  5. That payment is indirect subscription. Let's take the folowwing fictional example: How exactly do they think that a phone number can stop the trolling? There are an army of countries where you can happy buy as many prepaid cards as you want and nobody will ask your name. Even more you can find free 0 credit prepaid cards that are more than enough to allow you to play ranked and happy troll. They will only lose players with such move. And I understad people that will not give them a phone number because of privacy concern: Valve probably thinks Dota 2 is better than the other moba games or something when in fact it lacks an army of things that can be found in LoL, HotS, Smite yes Windows games but let's face it most MOBA players are on windows, without them your dota 2 games will never start or if it will start it will be unbalanced because well when you will have 1k mmr and 7k mmr players in the same game there will be no fun Last edited by thedukesd at 24 April at 8: TheMagazine 24 April at 7: View PC info Steam.

    You can still play ranked, although not in a pool of players who did activate with a phone number. Valve are giving you the choice to use this feature, you are free to play ranked without an account associated with a phone number, although not against people who do have.

    Matchmaking

    TheMagazine You can still play ranked, although not in a pool of players who did activate with a phone number. Each of those 2 will be split in 2 due to the SOLO QUEUE option that has to split players that want to be matched only with other solo players from the ones that don't care if they are matched with or against premades. So basicaly there will be 4 distinct pools for ranked.

    I do not believe that Dota 2 has the playerbase to handle 4 distinct pools for ranked in a decent way keeping the queue time at decent values for all 4 pools, keeping the mmr differences between the lowest and the highest in the game at decent values for all 4 pools on most servers. TheMagazine 24 April at 8: Then I agree with you. It is a mistake to force this upon players. Now that I think of it, they will probably do the same with counter strike soon if this becomes a 'success'.

    UltraAltesBrot 24 April at Most players will only benefit and probably don't care about the concerns you have. The loss of players will be insignificantly low, I suppose. If you don't want to give out your phone number to Valve you can play unranked still. Not so much of a big deal imo. UltraAltesBrot I don't understand why it is so much of a big deal to add two factor authentication to your Steam account, when it's demanded so much for other services. There are 3 types of priority: Players in low priority will not gain battle points from the match, will find games more slowly, and will only be put with other players in low priority.

    Low priority is a common punishment for abandonment. Base priority is granted to any player when they enter a matchmaking queue provided that they are not in low priority. High priority is granted when a player is returned to queue after a recently failed matchmaking attempt due to another player failing to connect to the game or declining the Ready Check. Players may be banned from matchmaking for a period of time due to several offenses. Match quality is presumably determined by a combination of the player's behavior score and their account flags value.

    Players with a high behavior score get matched with other players with a high score and vice versa. The account flags supposedly determine in which matchmaking pool a player should be, independently of their mmr and behavior score. The current behavior score and account flags can be checked using the Console through the commands.

    The behavior score shows as grades.

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    While Normal being the highest and F being the lowest. Valve has not disclosed how these scores are calculated, but abandons , reports and commends seem to play a role. Account flags are represented as an integer value. Most players report having an account flag value of 0, 1 or 3.


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    4. It is known that account flags with values 7 indicates that a 6-month ban is imminent on the account, but there is no known effect on matchmaking. Shadowpool is a status placed on an account that is typically assigned to players who have abused of exploits in the past. Shadowpool status is not reported anywhere client-side. The shadowpool status can either be permanent or temporary.

      However, this information can only potentially be revealed through a request to the Steam support.

      Why does matchmaking take a long time. :: Dota 2 General Discussions

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